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Antichamber walkthrough
Antichamber walkthrough






antichamber walkthrough
  1. #Antichamber walkthrough how to#
  2. #Antichamber walkthrough series#

It’ll save you 1 minute, but could cost you 2 minutes in the The Escape level. Description Antichamber is a game about discovery, set inside a vibrant, minimal, Escher-like world, where geometry and space follow unfamiliar rules, and obstacles are a matter of perception. Tip: You can skip getting the red gun entirely if it takes too much time to go get it, and instead go back to the exit room. The difference between this run and a regular speedrun is that you are not allowed to use the Esc key on your keyboard to go back to the main menu and teleport from room to room.

#Antichamber walkthrough series#

This series of puzzles teleports all around the map. As such, there is no specific help for it except to continue following the numbered rooms 1-7. Thanks to its non-linearity, experienced Antichamber players can take shortcuts and finish the game in as little as 5 to 15 minutes. Yellow Matter Gun Puzzle Type Puzzle Hub Climbing The Tower Climbing The Tower is a series of puzzles leading up to the red gun. It turns out all that had to be done was walk down the hallway! Speedrun In 8 Minutes Tip: One of the hardest “loop” the player had trouble closing was in “a loop that won’t close” puzzle. Antichamber Walkthrough Antichamber Walkthrough, Antichamber Walkthrough Green Gun, Antichamber Walkthrough Yellow Gun, Antichamber Walkthrough Map.

#Antichamber walkthrough how to#

Clearly this isn’t a hard try at a speedrun of the game and the player does get a little lost for the last 10 minutes as you see exactly how to finish the game, so your playthrough should be faster than 90 minutes. Gameplay Notes: Going for the black gun straight off was meant to make it all a little bit more interesting. This video walkthrough will help you reach the game’s end within 1.5 hours. It includes all images, all rooms and hallways, all secret rooms (1 may be missing), as well as all 15 pink cubes (2 unreachable?).Ī first walkthrough of Antichamber can take anywhere from 3 to 20 hours to complete, as the player learns.

antichamber walkthrough

Everything from the levels “Leap Of Faith” and “Strength In Numbers” to the ending in “A Jump Too Far”.

antichamber walkthrough

This walkthrough shows 100% game completion, within the 90 minute time limit. Hard Drive: 1 GB HD space 100% Complete Walkthrough Within 90 Minutes Time Limit For each delve into the dungeon, youll assemble a team of these doll puppets for turn-based battles as you seek out the labyrinths bosses, complete objectives, and try to stop the curse of the labyrinth. Graphics: NVIDIA 8000 series or higher (Shader Model 3 Compatible) Processor: 2.0+ GHz or better (dual core recommended)

  • A gun that can create, destroy and manipulate matter, allowing you to discover new ways to overcome your surroundings.
  • Lifelike soundscapes developed by Robin Arnott and an ambient soundtrack composed by Siddhartha Barnhoorn.
  • An enormous, seamless non-Euclidean world to explore.
  • Mind-bending challenges that will subvert your expectations at every twist and turn.
  • A deeply psychological experience that will make you question everything you know about how a game works.







  • Antichamber walkthrough